Nintendo Switch Day One Update Reveals Friend Codes Are Returning
- Author: Michelle Webb Mar 03, 2017,
Mar 03, 2017, 0:51
One of the most frustrating parts of MyNintendo is the inability to register physical games and get gold coins, with Nintendo forcing you to go digital to get the benefits. If you already have a Nintendo Network ID from a 3DS or Wii U, you can merge your funds into your Switch eShop. Users will be able to add friends through the app and will also be able to purchase and download games from the online store. With the arrival of the Switch, many of us were hoping for that to change, but it looks like that won't be the case.
No more complicated setups to lug around, no extra monitors or televisions to set up: just your Switch and some installed games and you've got a party in your pocket. After that, you can link your two accounts on your Switch and each time you open the eshop, you to pick which profile (region) you want to browse.
Elsewhere, a Tesco spokesperson said that "customers should pre-order for the Nintendo Switch", which suggests that stores won't be selling to walk-in customers. But how easy is it to buy a game from its Japanese eShop? However, a credit or debit card can not be used to purchase games from other regions.
That said, Eurogamer reported earlier today it had an issue purchasing games from the eShop outside the European Union region.
Spotify rumored to be launching a Hi-Fi music service
An official release of the new plan shouldn't be too far off, as pricing details are now slowly emerging to a subset of users. The offer also lists "discounts on limited-edition vinyls" and "one free vinyl (record)" as possible features.
There is also the matter of translation.
Are the Launch Games Worth It?
Both the Playstation 4 and the Xbox One versions of "Stardew Valley" were released late a year ago, but its highly anticipated multiplayer feature will be coming to Nintendo Switch first, according to Nintendo.
Historically North America represents approximately 45 percent of the total for Nintendo, compared to 35 percent for Europe and 12 percent for Japan.